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Effectiveness of the Go4Fun program: a comparison of face-to-face and digital delivery October 2024, Volume 34, Issue 3

Bronwyn McGill, Christian Young, NSW Health, Centre for Population Health Team†, Prevention Research Collaboration Team‡, Margaret Thomas

Published 23 October 2024. https://doi.org/10.17061/phrp34232408
Citation: McGill B, Young C, NSW Health, Centre for Population Health Team, Prevention Research Collaboration Team, Thomas M. Effectiveness of the Go4Fun program: a comparison of face-to-face and digital delivery. Public Health Res Pract. 2024; 34(3):e34232408. First published 14 August 2024.

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About the author/s

Bronwyn McGill | Prevention Research Collaboration, Sydney School of Public Health, Faculty of Medicine and Health, University of Sydney, NSW, Australia; Charles Perkins Centre, University of Sydney, NSW, Australia

Christian Young | NSW Biostatistics Training Program, NSW Ministry of Health, Sydney, Australia

NSW Health, Centre for Population Health Team†

Prevention Research Collaboration Team‡

Margaret Thomas | Prevention Research Collaboration, Sydney School of Public Health, Faculty of Medicine and Health, University of Sydney, NSW, Australia; Charles Perkins Centre, University of Sydney, NSW, Australia

Corresponding author

Bronwyn McGill | [email protected]

Competing interests

HT undertook work with NSW Health as Manager, Child and Family Programs, Prevention Programs, and Centre for Population Health. AH undertook work with NSW Health as a project officer on the Go4Fun program. DL undertook work with NSW Health as a senior analyst in the Centre for Population Health.

Author contributions

BM was responsible for study design, overseeing data analysis, and drafting and editing the manuscript. CY was responsible for the analysis of data, and drafting and reviewing the manuscript. HT was responsible for overseeing the study design, reviewing and editing the manuscript. AH was responsible for reviewing and editing the manuscript. KM was responsible for reviewing and editing the manuscript. DL was responsible for reviewing and editing the manuscript. ZS was responsible for drafting, editing and reviewing the manuscript. PC was responsible for overseeing the data analysis, reviewing and editing the manuscript. BN was responsible for reviewing and editing the manuscript. MT was responsible for overseeing the drafting, reviewing and editing of the manuscript.

Abstract

Objectives and importance of study: Despite an increasing trend in digitally delivered health promotion programs, evidence of their effectiveness compared to face-to-face approaches is limited. Go4Fun is a 10-week, scaled-up healthy lifestyle program in New South Wales (NSW) for children 7–13 years who are above a healthy weight and their families, delivered either face-to-face or digitally. We compared the impact of Standard Go4Fun (face-to-face) and Go4Fun Online (digital) on children’s weight and health behaviour outcomes and whether attendance levels influenced outcomes.

Study type: Pre-post study.

Methods: We conducted a secondary analysis of Go4Fun cohort data from 1893 face-to-face and 1283 digital participants (January 2018 to May 2022). Outcomes of interest were body mass index z-score (zBMI), physical activity, sedentary behaviour, and fruit, vegetable, sugary drink and takeaway food consumption.

Results: A higher proportion of Standard Go4Fun children lived in major cities, in areas of greatest disadvantage and spoke a language other than English at home than in Go4Fun Online. Children in both Standard Go4Fun and Go4Fun Online demonstrated improvements in all outcomes; however, children in Go4Fun Online showed significantly larger improvements. On average, digital participants had a reduction in zBMI of 0.11 more than the reduction seen in face-to-face participants (95% Confidence Interval [CI] –0.12, –0.09), increased the days/week of moderate-to-vigorous-physical-activity by 30% more (95% CI 24%, 36%), were more likely to eat  ≥ 2 serves of fruit/day (compared to  < 2, Odds Ratio [OR] 1.85; 95% CI: 1.36, 2.52) or eat ≥ 3 serves of vegetables/day (compared to < 3, OR 1.96; CI: 1.58, 2.42). Across both modes, with each additional session attended, the odds of eating ≥ 3 serves of vegetables/day increased by 10% (95% CI 1.02, 1.19). There were no significant differences for other health outcomes.

Conclusions: Our evaluation demonstrated that both face-to-face and digital program delivery helped children above a healthy weight to improve their weight and health behaviour outcomes. Go4Fun Online achieved significantly greater improvements in outcomes, which is encouraging for the future of digital interventions. Participation in Standard Go4Fun by more children with obesity from disadvantaged areas and non-English speaking backgrounds suggests that ongoing delivery of both modes of Go4Fun could facilitate program reach among all children above a healthy weight.

Full text

Key points

  • Go4Fun, a secondary prevention healthy lifestyle program for children above a healthy weight, shows improvements in health behaviour and weight outcomes when delivered either face-to-face or digitally, but children accessing the digital mode showed greater improvements
  • Ongoing delivery of both modes of Go4Fun would ensure the program reaches children from disadvantaged areas and non-English speaking backgrounds
  • To our knowledge, this is the first Australian evaluation comparing digital and face-to-face delivery of a scaled-up healthy lifestyle program for children, with important policy and funding implications

Introduction

Childhood overweight and obesity frequently persists into adulthood, increases the likelihood of developing chronic disease, is associated with decreased life expectancy and poses a significant burden on the Australian health system and economy.1,2 Risk factors for overweight and obesity in children are complex, with physical inactivity and unhealthy eating recognised as key health behaviours to address.3 In New South Wales (NSW), 23.3% of children aged 5–16 years are above a healthy weight, only 5.4% eat the recommended serves of vegetables per day, and 17.8% achieve adequate physical activity levels.4 Research suggests that interventions using strategies to improve healthy behaviours, such as physical activity and eating a healthy diet, can be effective among children and adolescents with overweight and obesity.3,5

The majority of childhood overweight and obesity interventions have been delivered in person. However, there is an increasing trend in digital delivery.6 Emerging systematic review and meta-analysis evidence for the efficacy and effectiveness of digital interventions for managing overweight and obesity in children shows they have positive effects on post-intervention weight6-9 and diet and physical activity outcomes.9 Although it has been shown that parental involvement may be important when developing effective digital interventions for children8,10, a meta-analysis of digital interventions in which parents were the agent of change found no significant reduction in weight outcomes.11 While more research is needed to investigate the different modes of digital interventions7, there is some evidence that the type of technological component does not necessarily influence weight-related outcomes.8 Current evidence indicates that interventions combining face-to-face and digital components are likely to be effective in positively influencing weight and health behaviour outcomes and may be better than conventional (without any type of technology) interventions alone.8

Go4Fun is an evidence-based secondary prevention healthy lifestyle program that addresses childhood obesity in NSW.12,13 Currently delivered both face-to-face (Standard Go4Fun) and digitally (Go4Fun Online), the program is designed to support healthy lifestyle changes in families of children aged 7–13 years who are above a healthy weight. Go4Fun targets weight-related behaviours and aims to improve participants’ health, fitness and self-esteem.

Given limited evidence of the effectiveness of healthy eating and physical activity interventions for children above a healthy weight that are digitally delivered, compared to face-to-face or combined approaches, this evaluation aimed to investigate the outcomes of two modes of delivery of the Go4Fun program. We compared Go4Fun Online and Standard Go4Fun in relation to: a) effectiveness in improving children’s zBMI and health behaviour outcomes; b) association between the number of sessions attended and improvements in zBMI and health behaviour outcomes; and c) understanding the profile of participants who do not complete Go4Fun programs.

Methods

The program

Go4Fun is a free, community-based 10-week program offered in English during school terms. It is delivered face-to-face or digitally by qualified health professionals, including exercise physiologists and dietitians. Recruitment uses locally targeted approaches (Standard Go4Fun) or social media advertising (Go4Fun Online). Participants enrol by self-registration or health professional referral.

Standard Go4Fun was adapted from the UK Mind Exercise Nutrition Do it (MEND) program for the Australian context.14 Piloted in 2009 and scaled-up in 201115, Standard Go4Fun retained core elements of MEND and showed good program fidelity. It comprises 10 weekly, 2 hour group face-to-face sessions with children and their parents/caregivers. Group sessions enable parents/caregivers to participate with their children in a 1 hour theory session covering goal setting and nutrition and health behaviour change, followed by a parent/caregiver-only facilitated 1 hour discussion while children participate in supervised physical activity-based games. Children are awarded stickers for attendance, and parent-child self-prescribed and self-reported goals are monitored by program leaders. At program completion, there is a group celebration, such as a party or sports activity.

Go4Fun Online, developed in 2016, was piloted and delivered statewide from 2018 to increase program reach. It incorporates content from Standard Go4Fun and evidence on effective non-face-to-face child obesity programs.16 Participating families receive resources, including program handouts and recipes, before each session. Ten weekly sessions consist of online learning modules for children and parents and individualised telephone coaching calls with parents/caregivers, in which children are invited to participate where appropriate. Additional support includes emails, texts and access to private, moderated online discussion forums for parents. Go4Fun Online offers children a gift card to use to celebrate completing the program according to their level of goal achievement: bronze ($25), silver ($50), and gold ($75).

Study design and participant sample

We conducted a secondary analysis of observational cohort data from January 2018 to May 2022 using a pre-post-study design. Data for Go4Fun participants (children 7–13 years with a body mass index (BMI) ≥ 85th percentile) with a pre-program (week 1) and post-program (week 10) zBMI score were included. This study was approved by the NSW Population and Health Services Research Ethics Committee (2022/ETH02160), and the analysis plan was pre-registered with OSF Registries (doi.org/10.17605/OSF.IO/K8UTN).

Data collection and measures

The following sociodemographic measures were collected pre-program: age, sex, postcode, language spoken at home, mother’s highest level of education (Year 12/lower, diploma/certificate, degree/higher) and household arrangement (couple, sole parent/caregiver, other). Postcode was used to determine socioeconomic disadvantage (Index of Relative Socio-economic Disadvantage for Areas, SEIFA IRSD17, categorised into five quintiles: most- [quintile 1] to least-disadvantaged [quintile 5]) and geographical remoteness (Accessibility and Remoteness Index of Australia18, ARIA+ categorised as: major cities, inner regional, outer regional, remote and very remote areas).

For both delivery modes. the program defines completion as attending  ≥ 3 sessions. For Go4Fun Online, a session was recorded as complete if parents/carers completed both the module and the accompanying phone coaching call. For this analysis, only children with a post-program zBMI score were included; those without a post-program zBMI score were excluded, and non-completers were defined as participants who did not have a post-program zBMI score.

Pre- and post-program height (cm) and weight (kg) were objectively measured by trained facilitators for Standard Go4Fun participants and were self-reported by parents/carers with instructional video support for Online Go4Fun participants. BMI (kg/m2) was compared to population average scores to determine a BMI z-score (zBMI), and classified as ‘overweight’ (85th to <95th percentile) or ‘obese’ (class 1: 95th percentile to <120% of 95th percentile; obese class 2: 120% of 95th percentile to140% of 95th percentile).19

Children’s health-related behaviours were self-reported by parents/carers using a pre-and post-program survey based on the NSW Population Health Survey.20 Measures were physical activity (days/week of moderate-to-vigorous physical activity for ≥ 60 minutes/day), sedentary behaviour (time/day sitting and using a mobile phone, iPad, tablet, computer, gaming or watching television: < 2 hours/day, ≥ 2 hours/day) and fruit (< 2, ≥ 2 serves/day), vegetable intake (< 3, ≥ 3 serves/day), sugary drink intake (none, < 1 cup/day, ≥ 1 cup/day), and takeaway food intake (times/week: never/rarely, < 1/week, 1-2/week, ≥ 3/week).

Statistical analysis

Multivariable regression was used to model pre-post intervention health outcome changes, controlling for baseline scores, with each outcome modelled separately. Continuous outcomes were modelled using linear regression and count variables using Poisson/negative binomial regression. Categorical health outcomes were assessed using logistic (binary outcomes) or multinomial (categories with > 2 outcomes) models. Preliminary analysis showed < 5% missing data in each independent or dependent variable. Therefore, we conducted all analyses using available case analysis. All models included sociodemographic variables as covariates and were carried out in R software (version 4.1.0).

Results

Sociodemographic and risk factor profile

At baseline, there were 1893 children enrolled in Standard Go4Fun and 1283 in Go4Fun Online (Table 1). There were differences in some baseline characteristics across delivery modes (all p < 0.001, unless otherwise stated). More Standard Go4Fun participants than Online participants were in obese BMI categories (78% vs 72%, respectively), spoke a language other than English at home (46.4% vs 23.7%), were living in major cities (88.2% vs 60.6%) and were living in areas of greatest disadvantage (quintile 1: 24.7% vs 19%). More Go4Fun Online participants than Standard participants had mothers with a university degree (48.9% vs 45.1%, p = 0.035).

Table 1. Characteristics of Go4Fun participants at baseline

Standard Go4Fun
N = 1893
Go4Fun Online
N = 1283
p-value
 
mean SD mean SD
Age (years) 9.64 1.52 9.83 1.55 < 0.001
zBMI (pre-intervention) 2.03 0.43 1.97 0.44 < 0.001
n % n %
BMI categorya Overweight 411 21.7 350 27.3 < 0.001
Obese class 1 840 44.4 556 43.3
Obese class 2 453 23.9 258 20.1
>Obese class 2 189 10.0 119 9.3
Sex Male 1016 53.7 654 51.0 0.145
Female 877 46.3 629 49.0
Household arrangement Couple 1362 73.3 914 72.5 0.804
Sole 388 20.9 266 21.1
Other 108 5.8 80 6.3
Language spoken at home English 1001 53.6 975 76.3 < 0.001
Other 865 46.4 303 23.7
ARIA+b Major cities 1666 88.2 778 60.6 <0.001
Inner regional 200 10.6 381 29.7
Outer regional 23 1.2 110 8.6
Remote 0 0.0 13 1.0
Very remote 0 0.0 1 0.1
SEIFAc 1–quintile 466 24.7 244 19.0 <0.001
2–quintile 325 17.2 303 23.6
3–quintile 396 21.0 321 25.0
4–quintile 294 15.6 177 13.8
5–quintile 408 21.6 238 18.6
Highest qualification (mother) Degree/higher 819 45.1 612 48.9 0.035
Diploma/certificate 568 31.3 390 31.2
Year 12 or lower 427 23.5 249 19.9
Note: categories may not sum to totals due to missing data.
SD = standard deviation
a Obese class 1: 95th percentile to <120% of 95th percentile; obese class 2: 120% of 95th percentile to 140% of 95th percentile.
b ARIA+ Accessibility and Remoteness Index of Australia) is calculated and based on the road distance from a locality to the closest service centre.
c SEIFA IRSD (Socio-Economic Indexes, Index of Relative Socio-economic Disadvantage for Areas) provides a summary of people living in an area representing the general level of socioeconomic disadvantage of all people in that area. Quintile 1 = most disadvantaged; Quintile 5 = least disadvantaged.

Participant engagement

In Standard Go4Fun, 77.5% of participants (n = 1467/1893) attended eight (22.2%), nine (31.0%) or 10 (24.3%) sessions, while in Go4Fun Online, 91% (n = 1168/1283) attended eight (6.1%), nine (9.5%) or 10 (75.4%) sessions (Figure 1). In Standard Go4Fun, 56.0% (1893/3383) and in Go4Fun Online, 84.6% (1283/1517) of children who originally enrolled completed the program.

Figure 1. Sessions attended by Standard Go4Fun (n = 1893) and Go4Fun Online (n = 1283) participants (click figure to enlarge)

figure 1 go 4 fun (004)

Lifestyle behaviours and weight-related impact

Participants of both delivery modes showed improvements in all health outcomes (unadjusted, Table S1, available from: doi.org/10.6084/m9.figshare.26132671.v1). The impact of Go4Fun Online compared to Standard Go4Fun is presented in Table 2. Controlling for sociodemographic factors and pre-intervention scores, Go4Fun Online participants showed statistically significant greater improvements in zBMI and all health behaviour outcomes than those in Standard Go4Fun. For example, children in Go4Fun Online were 30% more likely to engage in moderate to vigorous physical activity than those in Standard Go4Fun (Incidence Rate Ratio [IRR] 1.30, 95% Confidence Interval [CI] 1.24, 1.36), were 96% more likely to consume ≥ 3 serves of vegetables/day (Odds Ratio [OR] 1.96, 95% CI 1.58, 2.42) and 74% less likely to consume takeaway foods 1–2 times a week (Multinomial Odds Ratio [MOR] 0.26, 95% CI 0.19, 0.37).

Table 2. Effect of Go4Fun Online compared to Standard Go4Fun on pre- to post-health outcomes

Raw change pre-post Adjusted difference between online vs standard
Outcome Go4Fun Online Standard Go4Fun  Estimate (95% CI)a p-value
zBMI (mean)b –0.18 –0.07 –0.11 (–0.12, –0.09) < 0.001
Moderate to vigorous physical activity (days/week, mean)c 2.17 1.34 1.30 (1.24, 1.36) < 0.001
Sedentary behaviour (weekdays %) < 2 hours/day ref
≥ 2 hours/day –28.4 –20.2 0.40 (0.30, 0.53) < 0.001
Sedentary behaviour (Saturday %) < 2 hours/day ref
≥ 2 hours/day –36.0 –18.9 0.46 (0.37, 0.57) < 0.001
Sedentary behaviour (Sunday %) < 2 hours/day ref
≥ 2 hours/day –37.9 –19.4 0.48 (0.39, 0.60) < 0.001
Fruit consumption (%) < 2 serves/day ref
≥ 2 serves/day 29.5 21.6 1.85 (1.36, 2.52) < 0.001
Vegetable consumption (%) < 3 serves/day ref
≥ 3 serves/day 40.0 20.9 1.96 (1.58, 2.42) < 0.001
Sugary drinks (%)d None ref
< 1 cup/day –-9.2 –3.8 0.51 (0.40, 0.65) < 0.001
≥ 1 cup/day –7.3 –5.7 0.25 (0.10, 0.64) 0.003
Takeaway food (%)d Never/rarely ref
< once/week 17.5 13.4 0.63 (0.49, 0.82) 0.001
1–2 times/week –27.9 –15.5 0.26 (0.19, 0.37) < 0.001
≥ 3 times/week -5.9 –5.4 0.18 (0.07, 0.45) < 0.001
a Non-completers = did not complete three sessions and did not have post-program zBMI.
b For binary variables, the adjusted estimates can be interpreted as the adjusted odds of reporting higher levels of the variable versus the reference level, reported for each variable in the table as ‘ref’, except for age, which is a continuous variable and can be interpreted as the adjusted odds of increasing age by one year.
c Other = outer regional, remote and very remote areas.
d Moderate/high = three most disadvantaged quintiles; low = two most advantaged quintiles.

Association between participant engagement and outcomes

The number of sessions attended (of a possible 10) did not have a statistically significant impact on zBMI, physical activity, fruit, sugary drink and takeaway food intake, or sedentary behaviour from baseline to post-program across both delivery groups (Table S2, available from: doi.org/10.6084/m9.figshare.26132671.v1). For each additional session attended, the odds of eating 3+ serves of vegetables per day increased by 10% (OR 1.10; 95% CI 1.02, 1.19, Figure S1, available from: doi.org/10.6084/m9.figshare.26132671.v1).

Children who did not complete the Go4Fun program were more likely to be participants of Standard Go4Fun (vs Go4Fun Online), live in major cities, live in areas of moderate/high socioeconomic disadvantage, live in a sole parent/caregiver household, and have a mother whose highest level of education was Year 12 or lower (Table 3). Sex and language spoken at home were not associated with completing the program.

Table 3. Participant characteristics associated with not completinga the Go4Fun program

Characteristic Odds Ratio (95% CI)b p-value
Delivery mode Face-to-face ref
Digital 0.13 (0.10, 0.16) < 0.001
Age 1.05 (1.00, 1.09) 0.040
Sex Female ref
Male 1.07 (0.93, 1.22) 0.339
ARIA+c Major cities ref
Inner regional 0.70 (0.56, 0.88) 0.002
Other 1.24 (0.83, 1.86) 0.292
Socioeconomic disadvantaged Moderate/high ref
Low 0.78 (0.67, 0.90) 0.001
Child’s household arrangement Parents/carers are a couple ref
Sole parent/caregiver/other 1.37 (1.18, 1.60) < 0.001
Mother’s highest qualification University degree ref
Diploma/certificate 1.12 (0.95, 1.32) 0.161
Year 12 or lower 1.36 (1.14, 1.62) 0.001
Language spoken at home English ref
Other 0.88 (0.76, 1.03) 0.109
a  Non-completers = did not complete three sessions and did not have post-program zBMI.
b  For binary variables, the adjusted estimates can be interpreted as the adjusted odds of reporting higher levels of the variable versus the reference level, reported for each variable in the table as ‘ref’, except for age, which is a continuous variable and can be interpreted as the adjusted odds of increasing age by one year.
c    Other = outer regional, remote and very remote areas.
d    Moderate/high = three most disadvantaged quintiles; low = two most advantaged quintiles.

Standard Go4Fun participants not living with two parents/caregivers were less likely to attend 7–9 sessions, compared to 0–3 sessions (OR 0.59: 95% CI 0.39, 0.91, p –0.016, Table S3, available from: doi.org/10.6084/m9.figshare.26132671.v1). Those living in moderate-high areas of socioeconomic disadvantage were less likely to attend 4–6 sessions (OR 0.61; 95% CI 0.46, 0.79, p < 0.001) and 7-9 sessions (OR 0.42; 95% CI 0.29, 0.61, p < 0.001). Age, sex, ARIA, mother’s highest qualification and language spoken at home were not associated with the number of sessions non-completers in the Standard Go4Fun delivery group attended. Go4Fun Online participants from areas outside major cities were more likely to attend 4–6 compared to 0–3 sessions (OR 2.61; 95% CI 1.05, 6.50, p = 0.038). Age, sex, household arrangement, mother’s highest qualification and socioeconomic disadvantage were not associated with the number of sessions Go4Fun Online non-completers attended.

Discussion

Our study found that both face-to-face and digital delivery of Go4Fun improved zBMI and health behaviour outcomes in children above a healthy weight. Our findings confirm previous improvements among Standard Go4Fun participants12, demonstrating that children in Go4Fun Online had significantly larger improvements than those in Standard Go4Fun. This study contributes to the limited existing evidence for digital interventions for children for chronic disease10 and obesity prevention11, and to our knowledge, is the first comparison of face-to-face and digital delivery of a scaled-up program to manage childhood overweight and obesity in Australia.

The effectiveness of Go4Fun Online has not previously been evaluated, and there is limited published evidence internationally comparing the adaptation of similar programs to a digital delivery mode. A family-focused 10-week Canadian program for children aged 8–12 years above a healthy weight, delivered in hybrid face-to-face/digital and digital-only formats, is a rare example with evaluated effectiveness of adapting a similar program to a digital-only format. Their findings partly aligned with ours, identifying improvements in physical activity and screen time use across both modes21, while our study also found increases in fruit intake as well as reductions in sedentary time, and sugary drink and take-away food consumption. Unlike our study findings, the Canadian study reported greater improvement in vegetable intake for the digital mode as the only difference between modes.21

Participation data for Go4Fun Online appears to align with factors that increase the risk of digital exclusion in Australia, such as living outside major cities and in areas of greatest disadvantage.22 Higher education among Go4Fun Online mothers, however, may have mitigated this digital disadvantage. Conversely, Standard Go4Fun attracted more children who spoke a language other than English at home, possibly influenced by locally targeted recruitment approaches and the possibility that face-to-face delivery may be more acceptable, overcoming barriers associated with digital material and telephone coaching provided in the English language for these participants. Although challenging, offering Go4Fun Online in the most commonly spoken non-English languages may further increase the reach of the digital program. Previous research has highlighted the potential value of using hybrid face-to-face/digital delivery among children above a healthy weight.8 While our evaluation did not investigate a combination of delivery modes, Go4Fun Online incorporates personalised health coaching, which may provide benefits found in other hybrid models. Despite the larger benefits of Go4Fun Online, Standard Go4Fun had higher participation by children with obesity, those living in disadvantaged areas and those from non-English speaking backgrounds, so our findings support offering both modes of Go4Fun delivery to reach more children and families.

Attendance across both modes was generally strong, but Go4Fun Online participation may have been inflated compared to Standard Go4Fun due to the study period, including the COVID-19 pandemic when no face-to-face programs were offered. While a previous Standard Go4Fun analysis found that attending five or more sessions improved outcomes significantly23, when comparing face-to-face and digitally delivered Go4Fun, we found the number of sessions attended had no impact on most outcomes other than for vegetable consumption. It is possible that the lack of variability in the number of sessions attended (most attended 7–10 sessions) made it difficult to gauge the effect of additional sessions. This homogeneity may be partly due to only including data from children with anthropometric measures at both baseline and week 10, likely including more who completed more sessions, including the later sessions.

For ongoing quality improvement, it is important that Go4Fun data collection systems are robust and provide complete post-program participant data. Go4Fun does not currently collect data on parent or family behaviour change outcomes (as opposed to the child/participant behaviours as reported in this study), which improved across both delivery modes of the similar Canadian study.21 Future Go4Fun evaluations should investigate the program’s impact on improvements due to positive changes in family healthy eating and physical activity practices, as well as maintenance of behaviour and zBMI changes over time. A qualitative investigation of the facilitators and barriers to program engagement and completion by delivery mode, including disengagement due to poor digital literacy, affordability and/or inadequate device and internet access, as well as reasons for preferring one mode of delivery over the other, is recommended. Although a hard-to-reach group, including non-completers in qualitative research, would provide valuable insights for program planning. Additionally, a qualitative exploration of weight stigmatisation, often felt by children and families in weight management programs, would align with current research.24

Limitations

The pre-post evaluation design is a limitation; however, as a secondary analysis of a real-world program, a comparison group was not feasible. Differences in measuring height and weight between modes are also a limitation with Standard Go4Fun anthropometric data objectively measured by trained professionals, whereas, for Go4Fun Online, this was self-reported by parents/carers using tools and instructions provided to facilitate accurate measurement. Self-reported measures were not validated specifically for Go4Fun or by objective measurement and may include social desirability biases and general inaccuracies. Participant incentives to complete the program also differed, with Standard Go4Fun offering a celebratory party and Go4Fun Online offering a gift card linked to achieving goals. These incentives may have impacted self-reported health behaviour data, particularly among Go4Fun Online participants. However, previous research found that standardised goal-based behavioural incentives for Standard Go4Fun had no significant impact on health outcomes but increased program attendance compared to a control group not receiving incentives.25

Conclusion

Go4Fun is the only free, statewide healthy lifestyle program in NSW available to parents of children above a healthy weight that is delivered both face-to-face and digitally. Go4Fun Online demonstrated significantly larger improvements in participant outcomes than Standard Go4Fun, which is encouraging for future digital interventions. However, participation by more children with obesity from disadvantaged areas and non-English speaking backgrounds in Standard Go4Fun suggests that ongoing delivery of both Go4Fun modes could facilitate program reach among all children above a healthy weight. As health program providers and communities grapple with the changing nature of program delivery post-COVID-19, Go4Fun provides a national and international exemplar of adapting a face-to-face program to a digital delivery mode that achieves greater health behaviour and zBMI improvements. These findings have important policy and funding implications for future Go4Fun programs, as well as for secondary prevention programs attempting to achieve similar success in improving weight and health behaviour outcomes in children above a healthy weight.

NSW Health, Centre for Population Health Team (consortium authorship) includes:
Helen Trevena – Centre for Population Health, NSW Ministry of Health; Menzies Centre for Health Policy and Economics, Sydney School of Public Health, Faculty of Medicine and Health, University of Sydney
Alexander Hennock – Centre for Population Health, NSW Ministry of Health
Kurt Morton – Centre for Population Health, NSW Ministry of Health
Danielle Loggie- Centre for Population Health, NSW Ministry of Health.
‡ Prevention Research Collaboration Team (consortium authorship) includes:
Philip Clare – Prevention Research Collaboration, Sydney School of Public Health, Faculty of Medicine and Health, the University of Sydney; Charles Perkins Centre, University of Sydney; National Drug and Alcohol Research Centre, UNSW Sydney.
Zoe Szewczyk – Prevention Research Collaboration, Sydney School of Public Health, Faculty of Medicine and Health, University of Sydney; Charles Perkins Centre, University of Sydney.
Binh Nguyen – Prevention Research Collaboration, Sydney School of Public Health, Faculty of Medicine and Health, University of Sydney; Charles Perkins Centre, University of Sydney.

Acknowledgements

This work was supported by the Physical Activity Nutrition and Obesity Research Group and the Prevention Research Support Program, both funded by the NSW Ministry of Health. This study was completed while CY was employed as a trainee in the NSW Biostatistics Training Program funded by the NSW Ministry of Health and based at the Prevention Research Collaboration, University of Sydney.

We acknowledge the NSW Ministry of Health, which provided the data for this study. We also thank Simone Sullivan for her contributions to the planning of this analysis.

Peer review and provenance

Externally peer reviewed, not commissioned.

Copyright:

Creative Commons License

© 2024 McGill et al. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Licence, which allows others to redistribute, adapt and share this work non-commercially provided they attribute the work and any adapted version of it is distributed under the same Creative Commons licence terms.

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